Motion-Echo Snowboard (2016)


HapThimble (2016)

Auditory Augmented Sports (2015)

HapThimble is a wearable haptic device capable of providing tactile, pseudo-force, and vibrotactile feedback to a user’s fingertip.

Motion Echo Snowboard is a concept wherein the weight distribution of each foot is displayed on the upper side of snowboard deck.

Sonification that alters perception of body activity results in a significant change of emotional and behavioral response.

Conveyor World (2015)


JANUS (2014)

Inflatable Graphics (2014)


A multi-user mixed reality game system on a conventional conveyor belt with a projector-camera system incorporated.

JANUS is simply a double-sided POV display. Users on each side can see independently displayed images.

A shape changing signage with soft material.

Ephemeral User Interface (2014)

Cubement (2014)


Noonchi (2014)


interactive media using disappearing material ‘soap foam’, which is familiar and hedonic matter in our daily life.

CUBEMENT is a movement design tool, which functions

as the components for designing mechanical movement.

a study of the Previewable Switch regarding user behavior and spatial mapping.

Transwall (2013)


Molebot (2011)


Everyday Use (2011)


A transparent display that can be used from both sides in order for people to experience co-located, face-to-face interactions.

MoleBot, a robotic mole living in a coffee table that interacts with

small items laid on the table surface.

EveryUse is the new platform particularly designed for sharing cases of artifact appropriation.

Soundbound (2013)


Inflated Roly-poly (2010)


Crystal Zoetrop (2009)


SOUND BOUND is an interactive sound visualizer. It allows the user to distort and create sounds by touch interaction.

An air-contained display medium that can be directly deformed and spatially moved by physical inputs for interactive games.

Crystal zoetrope is a new visual medium  that can create 3-D animations from a 2-D image.

Digital Decals (2010)


Digital Rubbing (2009)


Kinetic tiles (2008)


The rubbed image is transferred directly to the screen in the same manner as with a traditional decal.

Digital rubbing is a playful and intuitive interaction technique for transferring a graphic image directly onto paper.

Kinetic Tiles are modular construction units for physical kinetic animations.

Shade Pixel (2007)


Shade Painting (2007)


Shade Pixel is an interactive display that uses flexible Spandex to represent information.

Instead of using paint, people can draw something on a canvas using BuckyBalls, spherical neodymium magnets.

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